High-Tech Gadgets That Are Making Classrooms Smarter

High-Tech Gadgets That Are Making Classrooms Smarter

“Technology is a driving force in education, opening up many doors and preparing students for what lies ahead, not behind,” said Kirsty Kelly, Primary Years Program Coordinator at the Canadian International School in Singapore. “It allows for greater differentiation, individualized learning, real world integration, and varied assessments.”

Today’s schools are changing and the incorporation of digital advances into the classroom was inevitable and necessary. To prepare students for their future, education must utilize the most advanced tools and techniques available.

“Technology must be incorporated into how [teachers] teach and assess students,” Kelly added in a phone interview with Global Citizen. “There must be a shift in mindset, for teachers, parents, and students.”

These changes are being reflected in new educational spaces.

“Students inhabit a 21st-century world for 18 hours a day,” Jim Tracy, headmaster at Cushing Academy in Ashburnham, Massachusetts told US News and World Report. “And, all too often, educators put them in a 19th-century classroom for six hours of that day, and the students feel a tremendous disconnect.”

Education institutions from Kindergarten to postgraduate programs are incorporating new technology at a rapid pace. Some classrooms are starting to look more like the movie Minority Report than the classrooms most adults today remember.

Here is a tour of the technology shaping today’s classrooms.

Creative spaces

“Stuffing schools with high tech tools isn’t the answer to offering dynamic learning experiences,” said Danish Kurani and Zoe Balaconis in an article for EdSurge, a website about the intersection between technology and education. Kurani is an architect and designer and her colleague Balaconis is the co-founder of Misadventures, a women’s outdoor adventure magazine. The two led a pilot program testing classroom designs with a public school in Columbine, Colorado.

The driving concept of the program was “new learning needs new environments.” Their pilot program redesigned a classroom to utilize technology and new teaching techniques to make education more “personalized, adaptive and real-world” focused. The new classroom had a “Skype Mountain,” a tiered sitting area where “students can sit, congregate, and connect with the world.”

The classroom also included small discussion areas, individual, pupil directed, learning zones, and large learning galleries that can be updated to fit whatever topic is being taught.

This pilot program is one of many experimenting with new layouts for learning that will make sure that the classrooms of the future look substantially different than the ones of the past.

Projectors

Projectors on their surface are a simple technology that has been around for decades. Historically used to project lecture notes or multimedia presentations, these classroom cornerstones can do so much more.

BenQ’s “Interactive WXGA”projector displays interactive images on almost any flat surface. The flexible projector, as displayed in the video below, can be hooked up to a wide range of devices allowing instructors and pupils to fully utilize it.

Smartboards

A step beyond interactive projectors are the wide range of “smartboards” being utilized in classrooms.

Some smartboards operate just like a whiteboard, allowing a person to write on them with real or digital markers. Smartboards then surpass their simple whiteboard ancestors by recording what is written or turning a digital marker line into a tangible visual element.

Other versions, like the Promethean board in the video below, are effectively touch-enabled giant digital computer screens. These screens are as limitless as the imagination. Students can manipulate images, guide an online exploration, or control a camera in the arctic circle.

Even better, they can be mirrored through the internet, opening up engagement to students anywhere with access to the signal.

Smart tables

The sturdier cousin to the smartboard, smart tables are re-orienting information for all ages. These digital displays take information off the wall and put it on tables. Sector leaders like SMART Technologies’ “SMART Table” focus their innovation on making the display sturdier than their wall-mounted cousins and supporting more simultaneous interactions. For example, the table in the video below can handle 40 unique touch points at the same time. It is a perfect fit for a room full of eager young students.

The layout of a smart tables makes it more accessible to people of all ages and physical abilities than smartboards.

Laptops, tablets, phones, and more

The presence of computers or tablets in the classroom is fairly common in developed countries. Students have used computers to take notes in class for more than a decade. Tablets and phones are even more portable and have the same capability.

In the last few years, these devices have gained functionality and prominence in the classroom.  These devices are particularly important where teachers have experimented with “flipped classrooms,” an education system where students watch videos of lectures outside of class and do assignments in class.

High-tech-classrooms-BODY-Flipped Classroom infographic.JPGImage: Knewton.com

Individual digital devices can also be networked together or connected to a classroom’s tech infrastructure to expand opportunities for students to work together. The future of this capability is a hot topic at many teacher’s conferences around the world.

Digital textbooks

Digital textbooks are becoming more crucial as some schools are cutting back on expensive physical textbooks. Some schools are going beyond adopting a new format for education texts.

In 2009, the state of California began replacing some high-school textbooks with “open-source” digital books. And digital textbook provider Boundless estimates students at half of the United States’ universities have used their free digital textbooks.

Initially, digital textbooks were simply the old textbooks in digital form. Nowadays, the digital versions are starting to look more like online databases or programs than their paper predecessors.

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